I love video games conception since i'm 14.
Like all children who loves Video games I began with RPG Maker XP.
With this software I started programing and then discovered the Level and Game Design...

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The Lab

Master Arena

Working on this project since 2015, this is a Fats AFPS basing it's inspirations on Unreal Tournament or even Quake. We also foccused on giving a new vibe to it by giving perks like you would find heroes in Overwatch and Rainbow Six Siege.


Eormengrund is a Larp game based in France. Being part of the organisation since the first session (2019). I am the main rules organizer and created them using inspirations in Masslarp events like Mythodea, Lesgendes d'hyborée or Kandorya.

The sand Emperors

This map is an addon for Dota 2. It was created with the hammer editor and source engine (one at the time). This is an all pick map. I wanted to create a map using the dota mechanics, but with more cliffs than the original to play with.

Roll Them

Roll Them is a small BTA that i created alone to increase my programing skills. No more in developpement, you can find it on the store.

Game Trap

Game Trap is the project from my student year in Level Design. This is a plateformer puzzle game where the gamer can change gravity to resolve Levels and puzzles. It's available on the google store.

Ball colors maze

Joining The team of Ball colors maze to help on creating new levels and cohension betwin them. Working on difficulty curves, debugging, Level design and building. Discover a new adventure/platformer game with more than 50 levels to play and a lot of crystals to find. You have the power to change your color to avoid obstacles and go to the magic portal.


Bunker is my first map done with UDK software. This is a "capture the flag" map, using UT mechanics and playable for 6 to 8 players.

Age of Moba

Age of Moba is a map done on the scenario editor of age of Conquerors. Great fan of Moba genre, I created this map to mix the mechanics of a RTS like Age of Empire and the basics of Moba. You can find it in the steam workshop for 1v1 or 3v3.


Larp Gamer for many years, I created my own universe and rules. This led to Mustaveri. If you want to read the rules and basics of the univers, you should learn french before...


Finally my first real project close to video games that I developed was Antica. This game is a RPG in Antic Greece where gamer learn about the gods, the myths and everyday life. the game is targeting 6th grade children and was developed for my final year of university degree in SRC.

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