Working on this project since 2015, this is a Fats AFPS basing it's inspirations on Unreal Tournament or even Quake. We also foccused on giving a new vibe to it by giving perks like you would find heroes in Overwatch and Rainbow Six Siege.
This map is an addon for Dota 2. It was created with the hammer editor and source engine (one at the time). This is an all pick map. I wanted to create a map using the dota mechanics, but with more cliffs than the original to play with.
Game Trap is the project from my student year in Level Design. This is a plateformer puzzle game where the gamer can change gravity to resolve Levels and puzzles. It's available on the google store.
Joining The team of Ball colors maze to help on creating new levels and cohension betwin them. Working on difficulty curves, debugging, Level design and building. Discover a new adventure/platformer game with more than 50 levels to play and a lot of crystals to find. You have the power to change your color to avoid obstacles and go to the magic portal.
Bunker is my first map done with UDK software. This is a "capture the flag" map, using UT mechanics and playable for 6 to 8 players.
Larp Gamer for many years, I created my own universe and rules. This led to Mustaveri. If you want to read the rules and basics of the univers, you should learn french before...